SPOILER LEVEL:
Mild to Moderate - includes discussion of themes, but does not reveal the ending or other major plot points.
So, recently I signed up for a trial of one of those online DVD-rental services, figuring it might be a reasonably economical way to get to see some interesting films I might not otherwise encounter. After filling out a little introductory questionnaire about my tastes I was presented with a list of "recommended titles", the first of which was a movie I'd never heard of called
Ink. Curious to see how well the service had pegged my preferences, I placed
Ink at the front of my queue, and received the disc in the mail shortly afterward.
Prior to watching
Ink, I had only read a few (spoiler-free) comments from other people who'd rented the film. I had also scanned the synopsis on the DVD (which appears below):
Late one night, a lost soul named Ink snatches 8-year-old Emma (Quinn Hunchar) into the world of dreams. There, he hopes to use her soul to join the ranks of the evil Incubi. In the real world, Emma lies comatose, to the despair of her father, John (Chris Kelly). But the Incubi's benevolent opposites -- the Storytellers -- rally to help Emma, motivating John to wage war for his daughter.
...but had not read it closely, so I commenced my viewing really not knowing what to expect. Moreover (such is my preference), in writing this review I have avoided reading other reviews/analyses of the film, so this commentary represents my own minimally-biased impressions.
My verdict post-watching?
Ink is very, very good. A bit rough in some places -- apparently, writer/director Jamin Winans did not have much of a budget to work with, relatively speaking -- but not jarringly so. The above synopsis doesn't do the film justice, at any rate, as
Ink is not a film that lends itself to easy, accurate summarization.
Yes, on one level it's a modern, urban fantasy about supernatural "dream-people" (of which there are both Good and Evil varieties) vying to, depending on their alignment, either help or destroy the humans in their midst, but describing the film on that level alone fails to convey very much at all about
Ink.
For one thing,
Ink does far more "show" than "tell", challenging the viewer (especially in the first half of the film) to figure out the rules and mores of the universe being presented, and to suss out just what the heck is going on with the characters anyway. We are not given explicit biographies of anyone; we learn who they are through example, in snatches of (somewhat) non-linear imagery that manages to communicate quite a lot about the movie's denizens.
For another thing,
Ink touches on what, for lack of better phrasing, I would term "deep themes". In my estimation, one of the primary marks of well-done fantasy fiction is that it manages to tell some truth about
actual reality. I will elaborate further on this later on in the review; for now, suffice to say that I was impressed with
Ink's treatment of (particular kinds of) good and evil, and with its conveyance of the distinction between
stories and
lies.
As for my overall impressions, I would say
Ink manages to be both painful (at times) and fun to watch. By that I mean that I found myself thinking "gah, that sucks for that guy, wow, that's really sad, but whoah, cool, I think I just figured out what that thing in that other scene was!" throughout much of my viewing.
Ink is not a total angst-fest or anything, mind you -- in fact I would not classify it even remotely as a "dystopia", and there are a number of Whedonish "comic relief" moments. The little girl who plays Emma is also really cool, and impressively well-characterized for a kid that young (as in, she isn't just The Cute One or The Bratty One, she clearly has a mind of her own).
Effects That Drive The Story Rather Than Obfuscating The Lack Of OneAs "special effects" (mainly of the visual sort) are now a mainstay of modern filmmaking, particularly in the science fiction and fantasy genres, I have started paying attention when I watch movies to how they employ these effects. As I am, admittedly, a bit of a sucker for Shiny Lights And Pretty Colors(TM), I can
enjoy watching something silly and superficial so long as its Shiny Quotient is high enough. However, I much
prefer it when (as the title of this section suggests) the shiny is used as a storytelling
tool rather than a means to distract from lazy writing.
As such, in contrast to
my reaction to Avatar, I walked away from watching
Ink thinking along the lines of "Wow, okay, this is what movies can be like if people actually
try!" It was very nice to be reminded of what true effort to tell a good story looks like.
Ink, while it does utilize its share of special effects (impressively so, in fact, for its budget), does not condescend in this manner; special effects are used in story-appropriate places as tools, not as a substitute for depth elsewhere.
Ink depicts a world at once fantastic and "believable"; yes, we have things like inter-dimensional gates opening up mid-air at the command of various dream-people and their arcane devices, but both the shiny portals and the mechanisms that activate them are presented very matter-of-factly.
In other words,
Ink succeeds in showing extraordinary things but having them appear quite thoroughly ordinary in context, which of course they
would for the denizens of its fictional landscape -- and as far as I am concerned, this is another one of the hallmarks of fantasy well done.
That said,
Ink also makes fairly heavy use of color filters, blurry edges, and other "post-processing" video effects, which I imagine some viewers will find annoying or "overly artsy". I liked it, though, and did not find it distracting, and in some ways I think it helped communicate what was going on (i.e., scenes representing one character's memories had a yellowish cast to them).
And as a final comment on the film's visuals (and overall visual-orientedness), I would actually be very curious to learn how
Ink comes across to a blind person or someone with low/limited vision. I have not done much research into movie accessibility features for blind folks but I presume there are some out there (additional descriptive tracks, etc.), and am wondering how a story that to me seems very heavily imagery-dependent would be communicated to someone without the requisite sensory modality. (Also, I should note that this question occurred to me in the first place because there is actually a fairly significant character in
Ink who is blind.)
Themes in Ink: Good and Evil/Stories and LiesNow, I am an engineer,
not an English major, and I certainly couldn't tell you exactly
which ancient myths and fairy-tales
Ink alludes to -- but I can say that the film definitely comes across as feeling rather like a fairy-tale itself. This, of course is not a bad thing. After all, there are numerous themes, images, and modes of character development that will tend to come up over and over again in creative works produced by humans, because some experiences are just very
human.
As such,
Ink reminds me vaguely of several old stories, poems and characters all at once, but "quietly" so, if that makes any sense. This film does not, unlike other recently-viewed works (*cough*
Avatar *cough*) come across as a trite re-hash of something else; there was plenty of originality layered atop
Ink's "archetypical" material.
E.g., the "good" dream-people (called Storytellers) and their "bad" counterparts (called Incubi) represent something fairly common (personification of good and evil is nothing new), but nonetheless, there was just something very fresh-seeming about the portrayals of both factions. For one thing, the Storytellers all unabashedly look different from one another, whereas the Incubi seem to be trying their hardest at homogeneity (even though you can clearly see behind their distorions that they
are different from one another).
Now to elaborate on the good/evil and stories/lies thematic elements I referred to earlier: this is not something I can personally easily express in quantitative language, but one very real type of evil portrayed in
Ink is that of distorting a person's sense of self and reality in a manner that can lead to their destruction (and in doing so, often set up a chain reaction leading to yet more pain and despair for yet more people).
In real life this brand of evil occurs when people are abused, discriminated against, and denied basic ethics -- but it also occurs when people just happen to encounter certain patterns and get "stuck" in them via the adoption of certain attitudes.
Again, language is failing me somewhat here, but basically I think
Ink alludes to the same species of destructiveness that is portrayed by, say, the
Echthroi (in
Madeleine L'Engle's fantasy works), and by the "Nothing" (from
The Neverending Story), and even by Bill Murray's character's attitude at the beginning of the film
Groundhog Day (which, yes, I am reminded of because yesterday was February 2!).
In all those cases, regardless of where it comes from (whether it be a particular creature, or a set of societal influences, or something resembling depression, or any number of other sources), you have some sort of force urging people to effectively erase themselves, bury themselves under illusions (with these illusions presented as "undeniable truth"), and to drag as many others down with them in the process (whether this is done intentionally or not).
And, in all those cases, the way to
fight the evil seems to be in basically standing up to the would-be destructive forces and refusing to accept or adopt their illusions (whether they pertain to you or someone else, or to reality-at-large). In L'Engle's works this is done through "Naming" (that is, asserting the significance and unique identity of everything and everyone, whether they be a human or a star or a tree). In
The Neverending Story this is done through imagination, wish, and (ultimately) the distillation of what truly
does matter from a whole slew of possibilities.
(And in
Groundhog Day, weatherman Phil Connors figures out via trial and error that maybe being a nihilistic jackass is
not the optimum, or the most reality-acknowledging, way of going about life. Which is very...different in form from all the other examples listed here, but I wanted to mention it because
Groundhog Day is actually a pretty good depiction, in my opinion, of the difference between good-producing and evil-producing
attitudes, where the attitudes themselves are not personified as good or evil creatures.)
Along these lines, though again putting its own spin on things,
Ink's good characters fight evil through a combination of storytelling (in that particular way which permits truth to be conveyed) and by something that is not labeled specifically but which
looks to me to be a lot like "Naming". There is also a cool scene in which one character uses his particular capacity to play with probability in a manner that sets up an
opportunity for one of the human characters to change the direction of his life for the better, but which does not
force a given outcome.
To me, these things, while not literally having counterparts in real life, do represent ways in which actual people can (and do) triumph over real evil -- that is, by learning the difference between destructive illusion and the truth about who we are, what we could become, and what the world is genuinely like.
As for the matter of "stories versus lies": there is one particularly telling scene in
Ink in which two characters are arguing over this very quandary. One character seems to actually believe that his take on things is the only truly rational way to interpret reality. The other character, however, asserts the falseness of this and insists that there is a difference between stories and lies.
The way I read this scene, the second character seems to be pointing out that sometimes one can actually end up trapped in lies because of being led to disavow the utility of stories! In other words, part of what I see happening in
Ink is a kind of...backlash against the notion that in order to be Super Rational And Therefore Connected With Actual Reality,- one has to decide that the "worst case" (of who one is, and how the universe operates) is the best possible "default". I appreciate this backlash because it is one I see myself as taking part in -- the very name of my blog attests to this!
Put another way, I do not think you have to believe that Everything Ultimately Sucks in order to be a rational being, and I guess that compels me to appreciate it when I come across "hey, look, actually, there is no good reason to
presume life is meaningless, because hey guess what, meaning isn't made by stuff outside you anyway, but by what you bring with you to the stuff you perceive!" messages in my entertainment.
Finally!So...yeah, if anyone is still reading at this point I will conclude by saying that
Ink is definitely a film I would recommend, to pretty much anyone who enjoys a good sf/fantasy tale and who appreciates a bit of sustenance with their special effects. I would especially anticipate anyone who enjoyed films like
12 Monkeys or
Brazil (there's a very Terry Gilliam-ish weirdness to
Ink, which is always happy-making for me), or
Dark City, or
The City of Lost Children will like
Ink.